Revision 107:
* Improved Who can see me/Small bug fix.
Revision 106:
* Fixed loading bug.
Revision 105:
* Updated BCESP Ticker to be more accurate in time intervals.
Revision 104:
* Added global database for IP logger.
* Possible fixes in User system.
* DupeShare server change.
* PingWatch uses average of all player's again.
Revision 103:
* Added User's system.
Revision 102:
* Possibly fixed startup crash.
Revision 101:
* Added integration to website server.
Revision 100:
* Added PingWatch.
* Added status to DupeShare.
Revision 99:
* Invisible white box when uploading duplications.
Revision 98:
* Hopefully fixed DupeShare.
Revision 97:
* BETA: Added DupeShare.
Revision 96:
* Changed some formatting defaults in ESP.
* Fixed the speech system with support for chat activation.
Revision 95:
* Added country support in ESP.
* Increased tick time integer.
Revision 94:
* Even more optimzations (FPS Increase noted on my client, tell me what happens when you enable Ticker Optimization).
* Option to disable ticker optimization.
* Initial FPS for Ticker Optmization decreased.
Revision 93:
* Added a BETA implementation of my ESP optmisation system, this is most likely going to be a buggy release, please report bugs! (You will now need to wait around 30 seconds after you've joined a server for the ESP to activate).
* Vastly improved the IP logger so that it will now log IP addresses with a SteamID to identify them (As Steam names can change).
Revision 92:
* Support for more entities in XRay.
* ESP now supports steam friends.
* ESP bug fixes (3D Render cam failures patched).
* Bouncy has been modified to run at a faster rate.
Revision 91:
* Re-introduction of the XRay script.
* Minor changes to override.
Revision 90:
* More units added to ESP.
* Speedometer for Vehicles in ESP added.
* Added option to disable entity lights as requested.
Revision 89:
* Fixed Speech system for multiple line support.
* Improvements to speech.
* Removed prop spammer, I do not wish to encourage this.
Revision 88:
* Vehicle velocity fixed.
* More unit compatible functions.
Revision 87:
* Converted source units for real units.
Revision 86:
* Modified two scripts.
Revision 85:
* Many script peformance enhancements.
* ESP 3D Wallhack, and improved 3D aimlines.
* Added an OverRide script.
Revision 84:
* ESP Efficiency improvements.
* Removed some scripts that are no longer useful due to engine update.
* Added IP Logging system.
Revision 83:
* Removed Wallhack from ESP to increase performance.
* Update for the DarkRP money option so it is compatible with both old and new versions of DarkRP.
Revision 82:
* Added AimLine feature back into ESP.
* Improved and fixed speech systems for new DarkRP variable system.
* Removed QuickAdmin system.
Revision 81:
* Added DoorWatch script.
* ESP GUI Menu updated.
Revision 80:
* More X-Ray crash fixes.
* Improved ESP options menu.
* Added ESP wallhack.
* Added option to toggle head icons in ESP.
* Improved AimBot GUI.
Revision 79:
* Completely remastered the BCESP Options menu.
* Fixed X-Ray ValidEntity problem crashing the script.
* Added a 360 FOV Script.
* Removed ServerTracker, development frozen.
Revision 78:
* All these scripts are now LICENSED.
* Added name changer script.
* Fixed up X-Ray, works perfectly.
* Added QuickAdmin, a nice simple derma menu with support for many Admin Modifications.
Revision 77:
* FallDamage protector added.
* Run lua via chat added.
Revision 76:
* A nice D-Menu for BCESP.
* Alot of toggle options have been added into BCESP.
Revision 75:
* Huge ESP performance updates, the ESP has been completely remastered.
Revision 74:
* Changed folder structure.
* Added new notification.
Revision 73:
* Huge Speech improvements.
* Change default concommands to free up screen space.
Revision 72:
* Improved ESP, uses better bone finder.
* Added NoRecoil script.
* Added ServerTracker script.
* Huge aimbot improvements.
Revision 71:
* Fixed wallhack team colour bug.
Revision 70:
* BCESP Group Fix fixed.
* XRay concommands added, to change material and opacity.
* Remove IRP, it seemed too much of a counter-productive.
* Bouncy added, this script will automatically teabag and you can manually bunnyhop and teabag too.
* DrClean now removes client-side bodies.
Revision 69:
* BCESP Admin system improved.
* X-Ray improved.
* Map light improved, ready to add more lights in the future.
Revision 68:
* Improved punishments.
Revision 67:
* Added better notifications.
* Added client punishment system.
Revision 66:
* Added some convars for IRP.
* BCESP now reads names from a table instead of the class.
Revision 65:
* Removed distance from IRP.
Revision 64:
* Removed MoneyPrinter finder script.
* Removed SimpleESP.
* Added IRP script package.
Revision 63:
* Added a SimpleESP which aims to eliminate client-lag.
Revision 62:
* More fixes in Speech, to allow better stability when running the command.
* Added MoneyPrinter finder.
Revision 61:
* Administration detection now supports ASSMod and ULX custom groups.
* Speech has been fixed and is updated upon command.
Revision 60:
* Added a unique administrator detector for BCESP.
* Fixed the propmod breaking FPP and intercepting its hooks.
* The AimBot will now not shoot SteamID's using its friends system.
* Added a MapLight script, this script will light up the area around you.
* Added Speech for publicly announcing certain things like administrative status.
Revision 59:
* Added Notes system, useful for keeping bargains with yourself :).
Revision 58:
* Added X-Ray back into the scripts.
* More ESP configuration options.
Revision 57:
* Fixed and added some more features in BCESP.
* Added the AimBot back, with the code formatted.
Revision 56:
* Removed the AimBot, X-Ray and ArrestBatonWarning, these are all being redeveloped for better efficiency.
* Re-edited loads of code using better formatting!
Revision 55:
* PropMod now supports FPP!
* BCESP will show explosive props on the warning system!
* Removed FindMoneyPrinters, ULXSpam and InstaCrash.
Revision 54:
* More compatibility with PropMod.
* BCESP now has an easy way to change the wallhack material.
Revision 53:
* Added the GetInt function inside the hooks in alot of scripts.
Revision 52:
* In my haste to release revision 51, i forgot to add some vital ends.
Revision 51:
* Most of my scripts now use ConVars, that save and load!
* Hooker has had many changes, it now removes all effects from; Durgz Mod, Flashbangs, DarkRP Drugs.
Revision 50:
* The ESP now saves and loads ConVars! (Your ESP config will save and load when you join servers or quit Garry's Mod).
Revision 49:
* Removed time from ESP.
* Added toggle command for weapon showing.
Revision 48:
* The time is now displayed on the ESP.
Revision 47:
* Added a DImage which appears when the scripts are activated.
* Fixed the money material.
Revision 46:
* Added vehicle support.
Revision 45:
* Use of icons in ESP in an attempt to make better aesthetics.
Revision 44:
* Added icons above warning ents, custom ents, and custom models for ESP.
Revision 43:
* BCESP wireframe material has been changed, its more of a "solid" colour now.
* BCESP now has support for custom models.
Revision 42:
* DrClean code has been cleaned slightly.
* InstaCrash now works on servers without WireMod.
Revision 41:
* Changed the AdminWarning system so it no longer displays admin names.
Revision 40:
* Cleaned alot of code in ULXSpam and InstaCrash.
Revision 39:
* Added instant crashing script (Educational purposes only).
Revision 38:
* Added AdminWarning system.
Revision 37:
* Can now see administrative status through walls on BCESP.
Revision 36:
* Removed ChatPrint from DrClean.
* Compatibility for BCESP and admin mods beside ULX is now complete.
* Moved PropMod HUDPaint's higher up the monitor.
Revision 35:
* Added DrClean crash prevention.
Revision 34:
* Fixed entities error in DrClean.
Revision 33:
* Added DrClean (Removes paint and dead npc's client-side to improve performance and improve aesthetics).
Revision 32:
* Added anti-null entity crash to ESP.
Revision 31:
* Better support for varied resolutions in PropMod.
* ESP will now remove all _ from entity names using a string gsub.
Revision 30:
* Removed unused ESP commands.
* Added toggle for prop information mod (bc_propmod).
Revision 29:
* Added PropMod (Shows prop information for the prop your looking at).
* Performance on BCESP has been increased again, I tried to remove as many memory using functions as possible.
Revision 28:
* Changed the aimbot for use in conjunction with BCESP.
* Added BCESP AimLine, draws a line to the players aimposition.
Revision 27:
* Text aesthetic changes for ESP.
* Prop information for ESP.
Revision 26:
* Added bc_esp_config, allows you to easily configure BloodyChef ESP.
Revision 25:
* Fixed the danger entities for Counter-Strike Realistic Weapons 4.
Revision 24:
* Replaced DarkRP money ESP tag with HP.
Revision 23:
* ESP Now shows weapons (With valid entity checking, so no crashes I hope).
Revision 22:
* ESP Performance increase & Buddies system.
Revision 21:
* Added and replace the ESP, the other one was just too laggy, this new ESP has many features.
Revision 20:
* Fixed the death sounds (Thanks to (FPtje) Falco).
Revision 19:
* Made alot of functions local only.
* Added an incredibly accurate aimbot, with built-in ESP.
Revision 18:
* Added a menu to configure BCESP alot easier, the console command is bc_esp_config.
Revision 17:
* Props default materials are saved, so when you turn the X-Ray off, it will restore all the default materials (I am still waiting for the motivation to make me introduce this feature for use with colours).
* Huge performance increase in BCESP, I have added default Head position pre-sets instead of grabbing them dynamically every frame.
Revision 16:
* Added more props for the Prop Spammer script.
Revision 15:
* Fixed the bug where players were left wireframed even after the option was toggled off.
Revision 14:
* In my hesitation to release Revision 13 I forgot to remove some debug prints and left some notifications the same.
Revision 13:
* Attempt to fix script errors (More null ent checking).
* Added Wireframe mode to BCESP.
* Added some notifications I forgot to place in the new scripts.
Revision 12:
* Added ULX Spam system (Will cause huge lag spikes, great if you just want to cause terrible lag but not crash a server).
Revision 11:
* Added a Prop spamming script.
* Added a Macro attack script.
* Fixed a silly mistake in InfoMenu.lua